Call of the Crown III

”The Call of the Crown III” was a Warhammer Fantasy painting challenge run by Gert-Jan van Heugten at GJ’s Workshop and hosted by Joshua van Z at the Crown of Command podcast. This page details my endeavours during the third edition of the challenge (2023-2024).

Starting Point


Wrath of Tlaxtlan (revisited)

Background


Twenty-seven years ago, a shadow fell upon the serene temple-city of Tlaxtlan as the Bretonnians, led by the cunning Baron Marcel, brazenly stole a trove of precious artefacts. Though the Lizardmen valiantly reclaimed most of these relics during the ferocious Battle of Bregonne, the sceptre of Hoqi-Poqi remained elusive.

The artefact found its way to the distant lands of the Old World, finding a resting place within the walls of Baron Marcel’s ancestral castle, nestled amidst the mountainous landscapes of Parravon. The years passed, but the sceptre’s lustrous glow never waned.

With the passing of the baron, his son, the adventurous Pierre, inherited not only his father’s title but also the tantalising legends surrounding the sceptre of Hoqi-Poqi. Driven by a thirst for glory and an insatiable curiosity about the mysteries of Lustria, Pierre embarked on a daring expedition back to the distant shores of the Lizardmen’s homeland. He believed the sceptre would serve as both a symbol of power and a talisman to shield his party from the perilous magic of this untamed land.

Little did Pierre know that the sceptre of Hoqi-Poqi possessed an intelligence all its own, attuned to the rhythms of Lustria’s ancient magic. Its journey home served as an unwitting herald, broadcasting Pierre’s arrival to the vigilant Slann Mage-priests who safeguarded their sacred domain.

Now, the ominous drums of war reverberate once more through the jungles of Lustria as the Lizardmen, awakened to the intrusion, prepare to defend their homeland and the sanctity of their revered temple-cities. The sceptre of Hoqi-Poqi, once a stolen gem of power, has unwittingly ignited a new chapter in a tale of conflict between two worlds, setting the stage for an epic confrontation in the heart of the untamed jungle.


Motivation for the project

I’ve always enjoyed the article “Wrath of Tlaxtlan” in WD204, where Toumas Pirinen devised a scenario where you could use the contents of the 5th edition starter set. I like these kinds of scenarios with a cool background story and a limited amount of miniatures. I’ve been meaning to paint some of my Lizardmen miniatures for quite some time, but I’ve never gotten around to it, so maybe this will be a good opportunity. I don’t have any of the 5th edition Lizardmen models sadly, so the 6th edition plastic Saurus Warriors and Skinks will have to do. I based the army on the Lizardmen force in WD204, and used the 5th edition Army book for calculating the points.

Army list: Lizardmen of Tlaxtlan – “The Next Spawning”

Obsidian Claw
12 Saurus Warriors with Hand Weapons and Shields. The regiment includes a standard bearer and a musician. The regiment is lead by a Saurus Champion called Hulq-O-Gan
228 points

Jade Claw
8 Saurus Warriors with Hand Weapons and Shields
120 points

Swamp Stalkers
20 Skinks with Short Bows with Poisoned arrows (counts as Blowpipes)
110 Points

The Chosen of Sotek
12 Skinks with Poisoned Javelins and Shields
72 points

Total: 530 points

Month 1 (October)


This month I have been busy painting a unit of 12 Skinks. These are the first Lizardmen minis I have painted since 1996, and I found it quite refreshing to work on something different than Greenskins and Chaos Dwarfs for a while! The Skinks were basecoated with Sotek Green followed by a wash of Coelia Greenshade. After this I drybrushed them with Temple Guard Blue. The scales on the back were painted with thinned down Kantor Blue.

The Chosen of Sotek
12 Skinks with Poisoned Javelins and Shields
72 points

Month 3 (December)


This month I have finished a unit of 12 Skinks with blowpipes. These were a lot quicker to do than the ones with javelins, and that’s mainly because I didn’t have to paint a bunch of shields! It could also be because I had the colour scheme nailed down…

12 Skinks with Short Bows with Poisoned arrows (counts as Blowpipes) - 66 Points

Month 4 (January)


This month I have finished a unit of 10 Saurus Warriors. The 6th edition Saurus have more of a slender look than the more stocky 5th edition ones, and while they aren’t the greatest of sculpts they have a certain charm to them! Painting them was quite straightforward, since I simply used the same colours as for the Skinks. The only new recipe here was the red shields, which I based with Khorne red and highlighted with Wazdakka red and Squig orange.

10 Saurus Warriors with Hand Weapons and Shields
150 points

Month 5 (February)


This month I have finished another unit of 12 Skinks with blowpipes. Thankfully I don’t have any more of these models to paint, since after doing 36 of them I’m kind of fed up with them! I had the colour scheme worked out, so at least they were pretty quick to do. Next up – another ten Saurus Warriors.

12 Skinks with Short Bows with Poisoned arrows (counts as Blowpipes) - 66 Points

Month 6 (March)


This month I have finished 10 Saurus Warriors with full command, which was the final unit in my pledge.

Finished Army


The army grew beyond the initial pledge, and the final roster includes:
  • 20 Saurus Warriors with hand weapons and shields
  • 24 Skinks with blowpipes
  • 12 Skinks with javelins and shields
  • 3 Kroxigor
  • 3 Saurus heroes
  • 1 Saurus army standard bearer
  • 1 Skink hero
  • 3 Skink priests
I have been meaning to get some Lizardmen painted for a while now, and it was nice to finally get around to it! I quite enjoyed painting these as they’re mainly one colour (blue!), and that tends to make things quicker. I have lots of ideas on how to expand the army from here ( a Slann is a must!), and I plan on building some terrain for it as well.

Thanks to GJ for organising the painting challenge! Always a pleasure to participate!

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